Fantasy Points Projection Calculator
Calculate fantasy football points from a stat line in standard, half-PPR and full-PPR scoring, including yardage bonuses, turnovers and season projections.
Fantasy Points Projection Calculator
Calculator
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Formula: Points = PassYds/25 + PassTD*4 + RushYds/10 + RushTD*6 + RecYds/10 + RecTD*6 + Rec*PPR - INT*2 - FUM*2
Additional inputs: Fumbles Lost.
Worked example — 26 fantasy points (29 with 300-yard bonus). This is a strong QB1 performance in any format.
Formula
Points = PassYds/25 + PassTD*4 + RushYds/10 + RushTD*6 + RecYds/10 + RecTD*6 + Rec*PPR - INT*2 - FUM*2
Standard fantasy scoring awards 1 point per 25 passing yards, 4 per passing TD, 1 per 10 rushing/receiving yards, 6 per rushing/receiving TD. Interceptions and fumbles each lose 2 points. PPR adds 0.5 or 1.0 points per reception. Bonus points are awarded for milestone performances (300+ pass yards, 100+ rush/rec yards).
Worked Examples
Example 1: Elite QB Game Projection
Problem:A quarterback throws for 300 yards and 3 TDs, rushes for 40 yards, and throws 1 interception. Calculate points in standard, half-PPR, and full PPR.
Solution:Passing: 300/25 = 12 pts + 3 TDs * 4 = 12 pts = 24 passing pts Rushing: 40/10 = 4 pts Penalties: 1 INT * -2 = -2 pts Total = 24 + 4 + (-2) = 26 pts (same in all formats — QBs are not affected by PPR) Bonus: 300 passing yards = +3 pts Total with bonus: 29 pts
Result:26 fantasy points (29 with 300-yard bonus). This is a strong QB1 performance in any format.
Example 2: PPR Impact on Pass-Catching RB
Problem:A running back: 60 rushing yards, 1 rushing TD, 7 receptions, 55 receiving yards. Compare scoring formats.
Solution:Standard: 60/10 + 6 + 55/10 = 6 + 6 + 5.5 = 17.5 pts Half-PPR: 17.5 + 7 * 0.5 = 17.5 + 3.5 = 21.0 pts Full PPR: 17.5 + 7 * 1.0 = 17.5 + 7.0 = 24.5 pts PPR adds 7 points (40% increase), making this RB an elite performer in PPR.
Result:Standard: 17.5 | Half-PPR: 21.0 | Full PPR: 24.5. PPR scoring adds 40% for this pass-catching back.
Frequently Asked Questions
How are fantasy football points calculated?
Fantasy football points are calculated by converting real NFL statistics into a point system. The most common standard scoring awards 1 point per 25 passing yards, 4 points per passing touchdown, 1 point per 10 rushing yards, 6 points per rushing/receiving touchdown, and -2 points per interception or fumble lost. PPR (Points Per Reception) leagues add 1 point per catch, making pass-catching running backs and slot receivers more valuable. Half-PPR adds 0.5 per reception as a middle ground. These scoring differences significantly change player valuations — for example, a running back with 5 receptions for 30 yards scores 3 points in standard but 8 points in full PPR.
What is PPR scoring and why does it matter for player rankings?
PPR (Points Per Reception) adds 1 point for each catch a player makes, regardless of yardage. This dramatically reshapes player values. In standard scoring, high-volume rushers like Derrick Henry are extremely valuable. In PPR, pass-catching backs like Austin Ekeler and prolific receivers like Davante Adams gain 5-10 extra points per game from receptions alone. PPR scoring was introduced to reduce the dominance of running backs and create more balanced scoring. Half-PPR (0.5 points per reception) has become the most popular format as it rewards receiving without making high-reception players overwhelmingly dominant. Tight ends who catch 6+ passes per game see the biggest relative boost in PPR formats.
What is a good fantasy points total for a weekly starter?
There is no universal number, because the answer depends on your league's scoring settings, roster size and team count, all of which change how much production sits free on waivers. The benchmark that does transfer is replacement level: rank every player at a position by projected points, find the last one who would start somewhere in your league - in a twelve-team league with one starting quarterback, roughly the twelfth quarterback - and treat that projection as your zero. A player is a good starter when he clears that line by a wide margin, not when he clears some fixed point total. League platforms publish position-by-position weekly averages for the current season, and those are the figures to calibrate against, since they shift year to year with rule changes and offensive trends.
How do bonus points work in fantasy leagues?
Many leagues award bonus points for milestone performances: typically 3 points for 300+ passing yards, 3 points for 100+ rushing yards, and 3 points for 100+ receiving yards. Some leagues also award bonuses for 400+ passing yards (5 points) or 40+ yard touchdowns (2 points). These bonuses disproportionately benefit elite players who consistently hit milestones. A quarterback averaging 290 passing yards gets no bonus, while one averaging 310 yards gets 3 extra points most weeks — a significant advantage over a full season. When evaluating players for bonus leagues, target those who frequently approach milestone thresholds rather than those with high averages who rarely hit the targets.
How do I project fantasy points for a full season?
Season projections multiply weekly averages by 17 games (current NFL season length), then adjust for bye weeks, injuries, and schedule difficulty. A QB averaging 20 points per week projects to 340 points over 17 games, but realistically plays 15-16 games (missing bye week and possibly a game to injury/rest). Apply a 5-10% reduction for injury risk. Schedule matters too, but matchup adjustments are built by comparing a defence's points allowed to the position against the league average for that season rather than by applying a fixed percentage. Use targets and snap counts as leading indicators rather than pure statistics, as they better predict future production. Regression to the mean is real — players with extreme early-season numbers usually normalize.
Why is a passing yard worth a quarter of a rushing yard in fantasy scoring?
The divisors normalise volume rather than measure football value. A quarterback throwing for 300 yards earns 12 points at one per 25, while a back rushing for 300 yards would earn 30 at one per 10. Passing yardage is far more plentiful than rushing yardage in a modern offence, so without that 2.5-to-1 discount every roster spot would be spent on quarterbacks and no other position would matter. The same reasoning is why a passing touchdown pays four points in most leagues while a rushing or receiving touchdown pays six.
How does a six-point passing touchdown league change quarterback value?
Six-point passing touchdowns add two points per throw, so a quarterback with three passing scores gains six points over the same stat line under four-point scoring. Every quarterback benefits, but the touchdown-heavy, lower-yardage passers benefit most, and the gap the standard formula creates between quarterbacks and skill positions narrows. It also shifts draft strategy: the more a format rewards passing, the wider the spread between an elite starter and a waiver-wire replacement, and the earlier the position is worth taking.
What is value over replacement and why does it beat raw projected points?
Value over replacement subtracts the projection of the last startable player at a position from the player own projection, because what you actually gain is the surplus over what you could pick up for free. A quarterback projected at 20 points against a replacement-level starter at 17 carries a surplus of 3. A tight end projected at 15 against a replacement tight end at 7 carries a surplus of 8. The tight end is the better selection despite the smaller headline number, and that gap is exactly what positional scarcity means.
Why are touchdown-heavy stat lines less predictive than yardage?
Touchdowns are rare, high-value events. At six points each, one goal-line carry that reaches the end zone is worth as much as 60 rushing yards, so a single play can define a week. Rare events regress sharply toward their underlying rate, while yardage and receptions accumulate from many small plays and carry forward far more reliably. That is why the fixed floor and ceiling band here understates the swing for a touchdown-dependent player and overstates it for a high-target receiver who piles up steady yardage.
How does a superflex league change which positions are scarce?
A superflex league lets you start a second quarterback in the flex slot. Because the scoring formula rewards passing volume, quarterbacks post the highest raw weekly totals of any position, so permitting two in a lineup converts the deepest position into the scarcest one. The practical effect is that the drop-off from a starting quarterback to the next one available becomes the steepest on the board, and quarterbacks leave the draft far earlier than in a single-quarterback format. Value over replacement is the cleanest way to measure that shift before drafting.
References
Background & Theory
History
Reviewed for accuracy by Daniel Agrici, Founder & Lead Developer · Editorial policy
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